I have a custom JPanel with the paintComponent() overridden to draw something custom. To export it to an image file, I drew the component into another graphics object.
JPanel custom = ...;
BufferedImage image = new BufferedImage(...);
custom.paint(image.getGraphics());
After this the image would have contained what it looks like on screen. The next step is straightforward: save the image:
ImageIO.write(image, "png", file);
Additional tip: Knowing how Swing render lightweight components is very useful.